<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Sped Devlog - itch.io</title><link>https://toblue49.itch.io/sped</link><description>A Sped platformer</description><item><guid>https://toblue49.itch.io/sped/devlog/790592/sped-11-update</guid><title>Sped 1.1 Update</title><link>https://toblue49.itch.io/sped/devlog/790592/sped-11-update</link><pubDate>Fri, 30 Aug 2024 10:48:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE3NTg5MDE1LnBuZw==/400x224%23c/Dti0mV.png"/><p>Version 1.1 is finally out! So yeah, I&#039;m just the slowest game dev on this planet i guess. It took long, which is probably because I rewrote some parts of the code and remade the UI with a new system...</p>]]></description></item><item><guid>https://toblue49.itch.io/sped/devlog/707852/sped-11-development-update</guid><title>Sped 1.1 Development Update</title><link>https://toblue49.itch.io/sped/devlog/707852/sped-11-development-update</link><pubDate>Mon, 01 Apr 2024 18:07:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>*SPOILERS FOR SPED 1.1* First: This is not an April fools joke. In this Devlog I want to show the Features that are in 1.1 and will be in 1.1! New Level Mechanics New Level Mechanics in the 1.1 Update...</p>]]></description></item></channel></rss>